RIGHT. Last full day of work.
Today needs to be very, very, very prioritised.
Let’s prioritise it this way.
First research question
- How to create a location-based gameplay without GPS that is fun, guides players to right places, and balances immersion and presence?
Relevant topics in “research context”
- Location-based and pervasive games
- Genres that work
- Immersion vs presence
- use pokemon go vs geocaching as an example
- Combining serious and locative games
- exergames
- Using anticipation as a reward in pokemon go, pikmin bloom, and geocaching
- games for cultural heritage
- Locative games & narrative
- Feeling of secret world
- Importance of playing alone vs with people/social aspects
Relevant topics in “research project”
- Choosing landmarks & making a map
- Riddles iterations methodology
- Visit places
- Do something → test it → iterate
- Making of anagrams
- Additional riddle types
- In testing the game: Difference between one person & a group